Saturday, March 27, 2010
a character work in progress
This is my second serious attempt at making a character in Blender/Gimp, I hope to learn more about rigging (especially face rigging), particle hair, and maybe even micropoly displacement for his shirt and hat.
1 comment:
-jay
May 17, 2010 at 3:14 PM
I think I will continue this when hair gets finalized in 2.5. I still may not use hair tho ;)
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I think I will continue this when hair gets finalized in 2.5. I still may not use hair tho ;)
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