Saturday, March 27, 2010

a character work in progress

This is my second serious attempt at making a character in Blender/Gimp, I hope to learn more about rigging (especially face rigging), particle hair, and maybe even micropoly displacement for his shirt and hat.

Friday, March 19, 2010

A Blender render

A render of a scene I made in Blender

Saturday, March 6, 2010